It’s 1996. A young boy disappears in the Black Hills Forest near Burkittsville, Maryland. As Ellis, a former police officer with a troubled past, you join the search. What starts as an ordinary investigation soon turns into an endless nightmare as you confront your fears and the Blair Witch, a mysterious force that haunts the woods…
Blair Witch is a first-person, story-driven psychological horror game based on the cinematic lore of Blair Witch.
A STORY OF THE HUMAN DESCENT INTO DARKNESS
From the creative minds behind the critically acclaimed Layers of Fear, experience first-hand the toll that fear can take on the mind in an original story inspired by the cinematic lore of Blair Witch.
FIND THE WAY THROUGH THE HAUNTED WOODS
Navigate your way through a cursed forest that warps and distorts both time and space.
YES, YOU CAN PET THE DOG
You’re not going in alone: you have your trusty canine sidekick, Bullet, by your side. You can encourage him with treats, or discipline him for wandering off – but know that how you choose to treat him affects your story.
YOUR SANITY AGAINST HER CURSE
Stand against the horrors of the Blair Witch and the decaying sanity of a man burdened by his past.
HOW WILL YOU FACE YOUR FEARS?
As you delve deeper into the woods, how you react to danger and behave under pressure will ultimately teach you more about yourself.
Octave is a point ‘n click horror-adventure game with elements of action and quest.
You play the role of a guy who happens to be in the wrong place at the wrong time. You are dragged into a dark forest, but on the verge of death, you are mysteriously saved from your killer by a someone or something. As you venture deeper into the woods you find yourself surrounded by atrocity. You realise that salvation can turn out to be a real nightmare. All the way through fear you seek out the mysteries of the dark forest. The struggle for life has only just begun!
In the game you will see:
an atmospheric dark forest with creepy shadows and monsters
an old house full of puzzles and paranormal activities
the underworld, where you have to run a lot – Steam
The cameras are all focused on you; the center of the scene. Not just in character, you are the character. The part to play is singularly yours. Written just for you. You are met with silence. No barking orders from the director. No call to action that you need to become this version of yourself. The demand to act fills your mind, but the script pages hold no words.
Your past has helped to mold you into what you are, forced upon you the skills required to hone your craft. That same past has scraped deep furrowing scars into you, not on the outside where the world can see, but in a place buried so deep within that it has become shapeless. You push those memories down but let the experiences drive you into who, or what, you must play.
Darkness surrounds as you stand silently in the spotlight, the only sounds to be heard over your heartbeat are the distant breaking of waves against the hull and the sound of cameras pointed in your direction preserving this moment for eternity.
A deep and commanding voice rises from the distance. Act.
What part will you play?
Story-driven exploration – You must explore the world around you. Discover your past, and expose the reason for your having been cast for this film.
Psychological horror – Is this part of the film, or are your memories playing tricks on you? Your world may change with the slightest of provocations, you must decide what is real.
Ocean Liner setting – Your explorations into the depths of the ship that play the scenes for the film become ever more incredible, and ever more terrifying.
Classical, ominous soundtrack – An original score composed by Arkadiusz Reikowski, conducted by George Strezov, and performed by the Sofia Session Orchestra – Steam
This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.
From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
The year is 1899
Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them. – Steam
After receiving a disturbing letter from his brother, our protagonist decides to go looking for him at the hotel Beryl. He will soon discover the strangeness of the places, the objects, the paintings, the shadows and the terrifying models moving, speaking, living of their own will. Space-time seems to have become illogical, not to mention the presence of an entity that relentlessly pursues the guests of the hotel. He will soon discover the cause of these strange events but may not survive…
Trap is a horror game divided into several chapters , based on the exploration and resolution of puzzles. Press the “Enter” button to allow our protagonist to collect important objects, turn keys, open doors, and interact with the environment. The exploration of different places and the discovery of all the objects are indispensable to finish “Trap “. – Steam
Join Jean Wick in his quest to restore hope to a dying world by carrying on a dead monk’s mission to fill the cathedral with light. Use Jean’s douter and a mix of waxy tricks to avoid being detected by Mara, a nun who succumbed to despair as she tried to heal the overwhelming tides of plague victims, and the Legiones, giant insects who feast on the dead. Travel deep into the darkness to bring the world back to the light, or die trying.
Wick was developed by Studio Whip, a group of students at Florida Interactive Entertainment Academy (FIEA), over the course of eight months. – Steam
When the Darkness comes is a walking simulator whose glitchy and dark tale tries to illustrate the hardships of depression and anxiety through a variety of imaginary digital landscapes.
A clock, a piano and a girl. What do they all mean? What is meaning, anyway? What has meaning? Do you have one? A path, a goal, something determined, pre-determined? A light to follow?
Discover a world filled with loneliness and fear. A world where despair breathes and hope dies. A world about you, about us. A world about humanity and about life.
This Experience is NOT for everyone. This Experience explores themes such as depression, anxiety, verbal abuse, manipulative control, and suicide. This game could also potentially trigger epilepsy attacks. Seriously, do NOT play this Experience if you believe this might affect you in any way.
The first Arc should take about one hour to complete. – Steam
People have play Humans Versus Zombies on College their college campus of choice for years. It was live and in person, and a ton of fun. Now you can get back into the action playing a new kind of battle royal FPS based on Humans Versus Zombies. There are three distinct game modes, survival mode, get to the objective, last man standing. Survival mode allows you to hone your zombie killing skills, take on never ending waves of zombies controlled by AI. ‘Get to the Objective’ is the same as ‘Get to the chopper!’ the human team has to make it to a designated point in the map, to make it interesting you are told what to go to but not how to get there. Last man standing is where the human team tries to survive 15 minutes of zombie onslaught. If any humans survive in last man standing the human team will win. In all the game modes the object for the Zombies is extremely clear, “KILL ALL HUMANS!”
We offer tons of customization for your character. You can select from a variety of humans characters and zombie characters. Want to make your avatar look unique? No problem get a beard, or a unicorn hat, or a football helmet.
It has been our dream to bring this game to life for fans of Humans Versus Zombies everywhere. We plan on releasing more maps and more characters every season, to keep the game alive and interesting. – Steam
Medusa’s Labyrinth is a very short mythological first-person horror game set in ancient Greece. It takes myths and legends that have stayed with us for over 2000 years and mix them together in a game that blends horror with stealth.
The player will have to carefully pick their path through the abandoned hallways on Temple Island, through winding catacombs and dark corners to solve the mysteries that lurk within the labyrinth.
The game in it’s current state was originally planned to be a part of a much larger game, but we decided to launch this version as a short free adventure, so anyone with a Steam account can play it without paying a dime. We really hope you will enjoy the experience, as we made it public for just that reason: For you people to get a glimpse of what Medusa could have become with a longer production time and additional funding. Right now we are working on something similar, a spiritual sequel to Medusa and we hope to show/tell you more about it soon! – Steam
Estranged tells the story of a lone fisherman, whose ship is stranded on a mysterious island during a violent storm.
Explore the rich environments and meet the curious inhabitants of the island as you find a way back to the mainland. Face both danger and intrigue in this perilous adventure, where you will soon find that not everything is as normal as it seems.
Original Gameplay and Story – The game features around an hour of story driven gameplay. It includes a completely original cast, with a carefully crafted script to bring the Estranged world to life.
Amazing Graphics – Estranged is built on the same engine Half-Life 2 runs, with some additional features. We have extended the dynamic lighting system to allow us to illuminate our levels in a realistic manner, and have included effects such as film grain and lens flare to help create the atmosphere for the game.
Original Soundtrack – The soundtrack was written especially for Estranged, and was designed alongside the game’s levels. The music matches gameplay, and helps to bring together the atmosphere in Estranged to bring the story to life.
Please note: This game uses some assets from Half-Life: 2. The two worlds are unrelated, and Estranged is not associated with the Half-Life franchise or Valve Corporation. – Steam
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