Dark Deception is a story driven first-person horror action maze game, created from a collaborative indie effort between DD’s original creator and the creator of TJOC: Story Mode.
Dark Deception mixes the fast-paced style of classic arcade games with fun horror game design. Trapped in a dark world full of nightmarish mazes and ridiculous monsters, the only way out is to face the darkness and find a way to survive.
This is the first chapter in the Dark Deception story. Investigate and survive the first maze. Be careful though. You are not alone. There are monsters in there and they are looking for you. You will face your fears. The question is – what are you afraid of? – Steam
Die Young: Prologue narrates the events that occurred a few hours before the main story of Die Young. (part of the Steam Summer Sale)
In Die Young: Prologue you play as Nehir, a field agent of a well-known political party. The party’s agenda is to deconstruct and eliminate Brother n.1, the leader of Island’s community.
Collectively, Nehir infiltrated the Island with her peers. Their mission was to free the leader of their party who was being held captive. The secondary objective of their plan was to kill Brother N.1. The plan, however, took a turn for the worst. In a last-ditch effort to assassinate Brother n.1, Nehir blew her cover and was forced to make a daring escape.
The Prologue covers her desperate attempt to reach the rendezvous point. Will she be able to save herself or will she die young?
Die Young: Prologue is an action-adventure with a more linear structure than the open-world of Die Young, but it leaves the player with the possibility of using different approaches and paths to escape. The game consists of three levels: Introductory, Main, Final. – Indiegala
Unfortunate Spacemen is a multiplayer game about space-based murder in space! Spacemen work diligently to be rescued from their failing outpost, but not everyone is who they claim to be… Death is part of life in space, and you’re no exception to the rule. Paranoia runs rampant.
Shapeshifter Mode: Survive, hunt, or complete randomized objectives to escape, in desolate settlements, arctic outposts, derelict space stations, warp-speed hypertrains, or ancient digsites across 15 distinct alien locales, and up to 16 players per match!
As a Spaceman, complete objectives to call for rescue, or go hunt the Monster in packs!
Mimic and devour the Spacemen as the Monster from the blackest reaches of the galaxy! Lay traps, disguise as other players, or take them head-on in your devestating Monster Form!
Solo / Co-op Story Mode: Fight against the Crumerian insect swarm as you battle with up to 5 friends through the bonus story mode!
Solo / Co-op Survival Mode: Survive with up to 9 other friends for as long as you can against progressively more difficult waves of enemies!
Proximity Chat: All in-game communication fades with distance from the speaker, so you can roam, sneak, hide, and eavesdrop as you hunt or run from other players!
Security Guards (Bots) roam the facility. Use them to help learn the ropes and practice, or just add them for more chaos to a multiplayer game!
Rank up through The Company to unlock new customization and perks to customize your look and your playstyle! -Steam
At the farthest edge of the explored universe, the research ship Xanadu slumbers in orbit around a mysterious planet. Her systems remain active but there has been no message from her crew for months. Now a lone operative has been sent to wake the Xanadu and bring her home to Earth.
Spirits of Xanadu is an atmospheric exploration game set aboard a deserted starship in an alternate 1980s. It draws inspiration from classic sci-fi films, novels, and games to create an immersive and highly interactive environment, featuring puzzles and FPS elements in the service of a unique and layered plot. – Steam
Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. Can the two of you find your way out in time?
Note: This game requires both players to have a working PC-compatible microphone.
We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. Every room challenges your wits and ability to communicate clearly, using only your voice.
Are you ready to find out how well you and your friends work together? If you like living on the edge, try playing it with a complete stranger!
Atmospheric thriller setting that will keep you on the edge of your seat.
Overcome challenging puzzles by working together – each player has a completely different game experience.
Explore intriguing environments and search for clues in a fictional castle inspired by Castle Rock, Antarctica.
Inspired by games such as: Myst, Amnesia: The Dark Descent, and real-life escape rooms.
Optional Virtual Reality support. Enjoy the game with or without VR! – Steam
The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape. Awake… Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core. You stumble through the narrow corridors as the distant cry is heard. It is getting closer. Explore… Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel’s troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits. A sound of dragging feet? Or is your mind playing tricks on you? Experience… By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. Something emerges out of the darkness. It’s approaching. Fast. Survive… Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits. Do you have what it takes to survive? – Steam
Camp Sunshine is a 16-bit blood-soaked Horror RPG that pits you as Jez, who is dropped off at Summer Camp. He awakes in the middle of the night to discover blood everywhere, a rampaging killer on the loose dressed in a mascot costume and himself involved in a deadly game of cat and mouse! It’s up to you to piece together the puzzle, and relive the past of the Summer Camp Slasher in order to put a stop to this night of terror.
Discover and explore an entire Summer Camp.
Beautiful hand-drawn 16-bit graphics.
A deadly game of Cat & Mouse where the killer can be anywhere.
A fantastic story-driven narrative.
Unique lighting mechanics that really set the atmosphere.
Don’t run out of batteries for your torch.
Find the diary pages to discover the history of Isaac Illerman.
Avoid the Serial Slasher, two hits and it’s game over.
Lots of scares, spooky scenes and nods to famous franchises.
We Went Back is a time-looping horror game in which you wake up in an abandoned space station utterly alone. The exit door is locked and you must find a way to escape what lurks within. Find clues, experience dynamically changing environments and confront terror in order to find a way out.
You wake up in an abandoned space station. Alone. GO.
Who: You. Just you. All by yourself.
What: You’re trying to find a way out.
When: Depends on who you ask.
Where: An abandoned space station.
Why: Be honest – do we ever know why?
How: Find clues. Solve a puzzle. Get scared. Get out.
We Went Back is roughly a 30-50 minute experience. Here’s what we love about it:
Dynamically Changing Environments
You can experience multiple changes within the space station’s environment. The devil is in the details.
Escape Room Style Gameplay
Love escape rooms? So do we! There are clues to find and a puzzle to solve. The environment holds the key.
70’s Inspired Retro-Futuristic Art Style
Everything is influenced by that old-school space aesthetic we all love, from each poster all the way down to the teensiest decal.
There’s a Rat
We have a rat. No, you cannot pet him but he’s loved nonetheless. – Steam
It’s 1897. Deep in international waters, the Helios stands still. Dark clouds loom overhead as unforgiving waves crash against the hull. Colossal effigies of gold, decorated with magnificent finery, stretch as far as the eye can see.Born of Nikola Tesla’s vision, the Helios serves as a haven for the greatest scientific minds. An unbound utopia for research, independent from state and isolated from the gaze of society. Free to push the boundaries of matter and time.Journalist Rose Archer steps aboard the Helios in search of her sister Ada. She quickly discovers not all is as it seems. Grand halls stand empty. The stench of rotting flesh lingers in the air. Silence. A single word is painted across the entrance… QUARANTINE! – Epic
Game expires at 16 April 2020 on 17:00
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